Lullaby is a short horror adventure game developed in 48 hours for Asylum Jam in 2014. The player has to save the baby from an unknown evil force represented as black fog. Interactions within the environment are only allowed when not holding the baby and not holding the baby will make the darkness creep towards the baby. If it reaches the baby the game is lost. The ultimate goal is to leave the house with the baby. This mechanic generates quite a lot of tension for the player as he has to manage the time between putting down the baby and solving puzzles.
The team members were: Chris McMath (Code), Tobias Baumann (Code), Dan Arnold-Mist (Art) and Samuel Green (Sound)
The game can be download on GameJolt: Link